All you need is some amount of dwellers to stay on resource production of course, but you shouldn't need too many even for a large vault. Visitors can walk into the room that Senator Joseph McCarthy visited for. They'll wander around and won't be affected by incidents, meaning they're perfectly safe. Possibly the only fallout shelter converted into a theater is here as well. You can also only demolish a room if it doesnt connect one to the next, meaning that once youve placed a few down, rearranging your Vault. Send a bunch exploring then immediately recall them, collect them, but don't assign them to a room. Fallout Shelter Trailer - Fallout Shelter at E3 2015. A Subreddit For Discussion of and Information about Fallout Shelter, the iOS and Android Vault Simulation Game. To make it even easier you can force most of your dwellers into coffee break. The only way to lose dwellers is to have them die or to evict them, both which will not happen just be reorganizing your vault. Handy are in it, they also don't get destroyed, you just don't see them as they then make their way to the elevator (as if the room was still there). If you destroy a room while coffee break dwellers or a Mr. Also by keeping the storage rooms small you have less chance of high lev rad scoropions and such spawning in them.You don't ever lose dwellers in destroying rooms, in fact the game won't let you destroy a room if dwellers are assigned to it. Rad scorpions I rarely have issues with as every floor has at least one full size3 room filled with dwellers and most have 2 full size rooms so I can easily move 2 dwellers to any of the empty storage rooms on the sides. So far deathclaws never make it to the 2nd floor as I have 2 power armor dwellers at the door and the broadcasting station has 3 power armor dwellers and 3 max stats dwellers so the entrance is secured from anything coming in the vault. I do this all the way down my vault until the last 2 floors which are my training rooms and they go:Įlevator | 2size strength | 2size perception | 2size endurance | 2size charisma | elevatorĮlevator | 2size inteligence | 2size agility | 2size luck | 2size barber shop | elevator Then starting with the second floor and below:Įlevator | 1size storage | 3size | 3size | 1size storage | elevator Vault door | 3size broadcasting station | oversears office | evevator
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